| DANGERMOUSE IN THE BLACK FOREST | ||
| To clear the snow: | - | Use the Shovel. |
| The Werewolf: | - | Give Ale. |
| The moat: | - | Fill Bucket. |
| The cat: | - | Give Herring. |
| DEMON FROM THE DARKSIDE | ||
| Use of gloves: | - | Wear to carry ice stone. |
| Herne: | - | Give horn. |
| Horseshoe: | - | Leave it. |
| To revive Sid: | - | Cast life spell. |
| Teleport spell: | - | Cast after dragon is defeated. |
| Where to find Sid: | - | Examine puddle. |
| To deal with dragon: | - | Kill with sword. |
| Knife: | - | Leave it. |
| DODGY GEEZERS | ||
| To get pick axe: | - | Wait till tea break. |
| In warehouse: | - | Lift tarpaulin and open crates. |
| Password at club: | - | Swordfish (examine matches). |
| In club: | - | Buy five rounds. |
| In library: | - | Ask about sewers. |
| Choose your gang: | - | Tricks / Soaps / Mr Video. |
| The grating: | - | Push till it opens. |
| To get diary: | - | Push till it opens. |
| After reading diary: | - | Replace it. |
| When Soapy asks if you want to load the crates: | - | Say no and collect nails instead. |