A Tourist's Guide to Wilderland
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Picture of Location

The halls where the dragon sleeps.

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This room marks the end of your quest. Here you must take the treasure, but as soon as you do so the dragon becomes a threat. Wearing the magic ring is of no use as the dragon will burn everything in an attempt to kill you. For this reason the dragon must be killed, and Bard is the only one who can do this.
WAIT - Repeat this until the dragon enters, or not at all if it is already here.
SAY TO BARD 'SHOOT DRAGON' - Bard does his job.
TAKE TREASURE
Now you have the treasure and must begin the return journey.
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EXITS:
SOUTH - the front gate of the Lonely Mountain.
EAST - a smooth straight passage.
UP - the Lonely Mountain.
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